Coding Together iOS Course
I’m joining the Coding Together event, to learn iOS programming through Paul Hegarty’s Stanford University computer science course. Come join in!
Coding Together: Apps for iPhone and iPad
Coding Together: Apps for iPhone and iPad
Wireless distribution of ad-hoc builds
Jun 16, 2011 12:44 PM Filed in: Objective-C | Programming
Finally, iOS 4 brings wireless distribution of iOS ad-hoc builds to devices that are pre-registered.
Good intro to iOS programming
Mar 08, 2011 06:18 PM Filed in: Objective-C | Programming
Jeff LaMarche’s presentation slides from Voices that Matter
Nov 03, 2010 10:33 AM Filed in: Objective-C | Programming
OpenGL ES 2.0 for iOS, Chapter 4 now available
Nov 03, 2010 10:32 AM Filed in: Objective-C | Programming
And, like that, Chapter 3 is upon us
Oct 29, 2010 03:57 PM Filed in: Objective-C | Programming
Intro to Open GL ES programming for iOS
Oct 29, 2010 12:05 PM Filed in: Objective-C | Programming
Jeff LaMarche has begun posting chapters from his book on Open GL ES programming in the iOS environment. The first two chapters are now online:
Chapter 1
Chapter 2
Chapter 1
Chapter 2
A look into the iOS hardware
Jul 22, 2010 01:03 AM Filed in: Programming
Good article on the hardware that runs iOS: http://wanderingcoder.net/2010/07/19/ought-arm/
I learned something new: “Notice the simulator does not execute ARM code, when building for the simulator your app is compiled for x86 and executes natively, so none of the following applies when running on the simulator, you need to be running on target.”
I learned something new: “Notice the simulator does not execute ARM code, when building for the simulator your app is compiled for x86 and executes natively, so none of the following applies when running on the simulator, you need to be running on target.”